Dungeons 4

Dungeons 4

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19.89€ 22.1€

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System Requirements

Minimum:

  • 64-bit processor and operating system
  • OS: Windows 10 (64 Bit)
  • Processor: AMD / Intel CPU running at 2.8 GHz or higher (recommended: AMD Ryzen 5 2600 or Intel Core i5-8400 or newer)
  • Memory: 16 GB RAM
  • Graphics Card: NVIDIA/AMD dedicated graphics card with at least 4GB of dedicated VRAM and DirectX 11.0 support (recommended: NVIDIA GeForce GTX 960 or equivalent or newer)
  • DirectX: Version 11
  • Storage: 12 GB
  • Sound Card: Integrated or dedicated compatible soundcard.
  • Additional: Low settings | Full-HD resolution | Average performance

Recommended:

  • 64-bit processor and operating system
  • OS: Windows 10 (64 Bit)
  • Processor: AMD / Intel CPU running at 2.9 GHz or higher (recommended: AMD Ryzen 5 5600X or Intel Core i7-10700 or newer)
  • Memory: 16 GB RAM
  • Graphics Card: NVIDIA/AMD dedicated graphics card with at least 6GB of dedicated VRAM and DirectX 11.0 support (recommended: NVIDIA GeForce RTX 2070 or equivalent or newer)
  • DirectX: Version 11
  • Storage: 12 GB
  • Sound Card: Integrated or dedicated compatible soundcard.

 

Long ago in a faraway kingdom...

Everything blossomed and fragrant. Unicorns roamed among the trees, while elves and humans lived in harmony with nature. However, at the edge of the forest, in the half-light of a decrepit hut shrouded in mist, something sinister was brewing. A figure lurked above a large crystal sphere emanating an ominous glow, murmuring ancient prayers to pierce the fog concealing the future.

“Everything is in constant motion. Reveal to me your will, oh time and space, part the veil and let me glimpse what awaits us,” the voice croaked. Faint lights flickered in the hooded figure's eyes. Gathered listeners, almost indistinguishable in the dim light, leaned closer. “Time flows and ripples, covering the water with waves... Yet as the mist clears, only vague shapes emerge. Sh-sh-sh... Do not come too close, for you wouldn’t want to disrupt the delicate magical weavings.” The figure continued to hover over the orb, grumbling and pushing someone deeper into the shadows. “Ah, now it becomes a bit clearer. I see... something... several images. Hints of voices echo through the haze. A certain child, events on the Doomed Hill, and a gathering of the Council of Whelps—what could this mean?”

In an instant, the dim lights in the figure's eyes blaze red, and the forest reverberates with devilish laughter. Don’t miss the return of the All-Seeing Evil!

Absolute Evil and its loyal ahem dark elf Talia return in Dungeons 4 after the legendary events of the previous installment. They are ready to triumph once more over the forces of good.

Build Your Dungeon

Construct a cozy Dungeon for your minions. Send creatures into the Outside World and remind the kind inhabitants that only Absolute Evil rules their lands. Be ever more cunning, gather malice, and direct it toward the thick forests and green meadows of the Outside World to envelop them in darkness. Ensure your Dungeon is well-protected: set traps and dispatch plenty of creatures to defend it. The pesky residents of the Outside World won’t be idle while you transform their lands into a paradise of Absolute Evil.

The Dwarves Arrive

But what is that noise? “Gold, gold, gold and crystals, gold, crystals and gold!” An ancient song echoes through the underground world amid the clang of hammers and axes. Dwarves have come from the Outside World along with humans and elves to demand their share of wealth. Now, they tirelessly send squads deep into the Dungeon.

Dungeons 4 retains the spirit of its predecessor, but everything is bigger and better, and malice™ is even more cunning. The Dwarves arrive with a singular intention—to build their own fortresses underground. These brave lads (though they don’t like that title) are unwilling to share land and resources with the All-Consuming Evil.

Experience Grandeur

Your Dungeon will regain its former glory: the Dungeons have quadrupled in size. Even more creatures await the command of the Overcoming Evil to conquer the Outside World. It’s time for grand armies and truly monumental dungeons! The Outside World has expanded more than ever. Harvest malice in battles with mini-bosses to transform the Outside World into a bastion of true evil. Defeat the harmony-obsessed Unicorn and other foes.

New Skills for Talia

Introducing a brand-new skill system for Talia, the loyal ahem and most devoted servant of Absolute Evil, granting her impressive abilities. Now, Absolute Evil can change the Hand of Evil to seize the world, manage creatures, and punish subjects with even more delight.

Minions Everywhere

Hordes, undead, and demons are eagerly awaiting orders from Absolute Evil. Many creatures now willingly obey gestures, while the whelps provide even more assistance to their master.

A Rich Storytelling Experience

A lengthy campaign led by the beloved narrator and several new skirmishes await, so you can battle for the title of Absolute Evil.

Time to Change the World

Conquer the Outside World with cunning to plunge the lush greenery of nature into darkness. The dark side will become even more attractive with numerous new biomes.

Cooperative Play

Now you can play together in cooperative mode and manage a single Dungeon. The campaign and all skirmishes can also be completed with a friend.